AI Insights · Timothy · January 2024
Top 5 Season Pass Games on Android in Spain Q4 2023
Discover the performance of the top 5 season pass games on Android in Spain during Q4 2023, including [Candy Crush Saga](https://app.sensortower.com/overview/com.king.candycrushsaga?country=US), [Royal Match](https://app.sensortower.com/overview/com.dreamgames.royalmatch?country=US), [Gardenscapes](https://app.sensortower.com/overview/com.playrix.gardenscapes?country=US), [Brawl Stars](https://app.sensortower.com/overview/com.supercell.brawlstars?country=US), and [Clash of Clans](https://app.sensortower.com/overview/com.supercell.clashofclans?country=US).
During the fourth quarter of 2023, the top 5 season pass games on the Android platform in Spain showed varied performance in terms of downloads, revenue, and weekly active users. Here’s a detailed look at how these popular titles fared.
Candy Crush Saga from King saw its revenue fluctuate, starting at around $119K and peaking at approximately $124K in early December, before dropping to about $97K in the final week of the quarter. Downloads were relatively stable, with a notable spike to 11K at the end of October. Weekly active users for the game showed some variability, peaking at around 261K at the start of October and ending the quarter at approximately 249K.
Royal Match by Dream Games, Ltd. experienced a notable increase in revenue, especially peaking at around $76K in the week of November 20. Downloads also saw significant growth, particularly in December, where it reached over 35K by the end of the month. The game maintained a strong weekly active user base, rising from around 195K in late September to approximately 266K by the end of December.
Gardenscapes from Playrix had a steady revenue stream, peaking at about $72K at the end of September before dropping to around $49K in the final week of December. Downloads remained relatively stable, with a significant increase to 5.5K in the last week of the quarter. Weekly active users for Gardenscapes saw minor fluctuations, ending the quarter with approximately 249K.
Brawl Stars by Supercell showed impressive revenue growth, peaking at around $91K in the last week of December. Downloads also saw a significant rise, especially in December, reaching over 25K in the final week. Weekly active users for the game grew steadily, starting at around 981K in late September and soaring to approximately 1.9M by the end of December.
Clash of Clans, also from Supercell, demonstrated a varied revenue trend, with a peak of about $72K in mid-December before dropping to around $40K in the final week. Downloads were relatively stable with a peak of 8.1K in late November. Weekly active users for Clash of Clans remained strong, growing from approximately 896K at the end of September to about 1M in the last week of December.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.